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Solution Manual for Starting Out with C++ from Control Structures to Objects, 9th Edition, Tony Gaddis
Table of Contents
1. Introduction to Computers and Programming
2. Introduction to C++
3. Expressions and Interactivity
4. Making Decisions
5. Loops and Files
6. Functions
7. Arrays and Vectors
8. Searching and Sorting Arrays
9. Pointers
10. Characters, C-Strings, and More about the string Class
11. Structured Data
12. Advanced File Operations
13. Introduction to Classes
14. More about Classes
15. Inheritance, Polymorphism, and Virtual Functions
16. Exceptions and Templates
17. The Standard Template Library
18. Linked Lists
19. Stacks and Queues
20. Recursion
21. Binary Trees
Appendix A: The ASCII Character Set
Appendix B: Operator Precedence and Associativity
Quick References
Online The following appendices are available at www.pearsonhighered.com/gaddis.
Appendix C: Introduction to Flowcharting
Appendix D: Using UML in Class Design
Appendix E: Namespaces
Appendix F: Passing Command Line Arguments
Appendix G: Binary Numbers and Bitwise Operations
Appendix H: STL Algorithms
Appendix I: Multi-Source File Programs
Appendix J: Stream Member Functions for Formatting
Appendix K: Unions
Appendix L: Answers to Checkpoints
Appendix M: Answers to Odd Numbered Review Questions
Case Study 1: String Manipulation
Case Study 2: High Adventure Travel Agency–Part 1
Case Study 3: Loan Amortization
Case Study 4: Creating a String Class
Case Study 5: High Adventure Travel Agency–Part 2
Case Study 6: High Adventure Travel Agency–Part 3
Case Study 7: Intersection of Sets
Case Study 8: Sales Commission
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